FAIL SPACE

Wow, as I reflect over the past year, I find that I have missed many goals.  One is obviously that I did not update Zoombla over the winter break, and another is that I have somehow left this blog absent of good thought, advice, and personal experiences.  So why or why not should you continue reading . . . .

Because FAIL SPACE is important.  How we educate today is so dependent upon personalized learning environments where students can create, test, fail, and make better.  There is so much brain research that supports that when we struggle and rebuild we are building skills that are life long learning needs that will help is in any endeavor.  Consequently, we need classrooms that support project based learning, flexible design, group collaboration, making, designing, and presenting.  We need to place process over content, and we will find that students thrive, are more engaged, and take the redesign and editing phase as a game level to do better.  Students actually do like to break something and then figure out how to make it better or design, test it, and fix it.

So yes, I have failed you, my readers, in many ways this past year in the sense of content predictability, and while I have been engaged in large projects such as faculty development, the online educational initiative, student orientations, two learning systems management, and course review, I have failed this blog.  (or have I?)  However, you must also know that in my desire to fix, rebuild, create, and maintain this blog that I have simply written this post with gusto, in a quick manner, and with total belief in the success of FAIL SPACEs for the modern learner and, of course, me.

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Winter Break Challenge – Zoombla 2.0

About a year ago I created my first app for the iPhone and as I am reviewing my notes I realize that I missed some of the updates that I promised.  I am also getting messages from Apple that I should think about upgrading my app to work on newer iOS platforms such as iOS8.  I am writing you to make you aware of my Winter Break Challenge as I float into the holiday season, and I wanted to make you aware of it to keep my plans honest, transparent, and accountable.  Consequently, I will update Zoombla to Zoombla 2.0 for the die hard fans.  It will be free to you, and I hope we gain a new audience so you can continue playing your math game with family, friends, and maybe one day new acquaintances.  Thanks for all of your support of my apps this year.  2014 has been an amazing year.  I will publish again when it is done.  At the moment it looks like it will be a SpriteKit App as I am really enjoying the added user interface of the SpriteKit platform.

Hour of Code

Although I have been busy with a new position in instructional design for online education at a community college, I want to continue to add educational technology posts at this site and keep you posted of great ideas out there.  As a part time developer of educational apps for the iPad and iPhone (iOS platform) and as a coder of Objective C, SpriteKit, Cocoa Touch, and many other Frameworks, it would not have been possible to have released my apps on the App Store at Apple without studying computer programming. There are many applications of computer programming in today’s world as you will see in the video.  I hope this Hour of Code Video inspires you to consider using their materials in your classroom or at the very least to promote these services to your students.

Designing Apps for Education

When I went into the field of educational technology full time, I knew I wanted to create, design, develop, troubleshoot, and release great learning modules for students and modern learners.  This past year I have had the great opportunity to hone my skills in iOS development for the iPad and the Iphone, and with the success of FIND CALCULATE COLOR, I see more apps on the horizon.  ( There is a free version that can be sampled should you want to try it out. )

Creating an App from design to production is a very rewarding experience, and with each new creation I am learning more about the design and development process and how the iOS apps can be harnessed for speed and the ultimate intuitive user experience.  Apple truly has a platform that allows a small business to thrive in a very competitive world or is it?

My apps are truly educationally focused first.  I don’t add Zombie’s for flair, and I try to meet a clear learning objective without trying to teach the entire curriculum.  I think there is much room for great educational apps that can be placed on the iPad growth within our educational systems.  I want to thank you for supporting Absolutely Learning this year.  It has made a world of difference to me and my personal attempt to put a positive stamp on this digital world.

An Instructional Design Specialist

FIND CALCULATE COLOR, the demo version

FIND CALCULATE COLOR has a free demo version that can be downloaded from iTunes for your iPad for testing purposes. It is a limited version but you can test out the basic “EASY” level to see how you can use it for yourself, with friends and family, or in the classroom. It is a math memory game that creates moments of finding, calculating, and coloring in order to successfully eliminate the 48 tiles. It reinforces the basic math skills of addition, subtraction, multiplication, and division while implementing memorization techniques. In addition, FIND CALCULATE COLOR meets many of the Common Core Standards for knowing math facts in elementary school.

A game for all ages, FIND CALCULATE COLOR can be demoed and/or purchased by going to the following links from the Apple App Store.

FIND CALCULATE COLOR full version

FIND CALCULATE COLOR demo version – free

Find Calculate Color, a math memory game for your iPad

Find Calculate ColorFIND CALCULATE COLOR is a math memory game that is designed to run on the iPad. In a grid of 48 tiles a user finds a number, calculates an equation, or chooses a color that will eliminate as many tiles on the board as possible. FIND CALCULATE COLOR is what it is. It is a math memory game.

There are four levels to explore and all levels produce random FINDS, CALCULATES, and COLORS. There is a easy level which can be demoed in the free version of Find Calculate Color. The Easy, Medium, Hard, and Equations levels are available in the purchased version, and by their names those levels are a bit more challenging. There are various versions of basic math and color choices, and the game generates random finds, equations, and color nodes. The game is very intuitive and simply requires the user to select by double tapping an answer or menu item. To play FIND CALCULATE COLOR a user needs to know his/her math facts and to have a good memory.

FIND CALCULATE COLOR is designed by Absolutely Learning and implements Objective C, Cocoa Touch and Sprite Kit animations to make the user interface more interactive and enjoyable. It is optimized for the iPad (iOS 7.1 versions and above).

FIND CALCULATE COLOR meets many math standards and learning strategies, but these Common Core State Standards are definitely implemented for grades 1 – 5.

CCSS.Math.Content.1.OA.C.6
Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.

CCSS.Math.Content.2.OA.B.2
Fluently add and subtract within 20 using mental strategies.
CCSS.Math.Content.3.OA.B.5
Apply properties of operations as strategies to multiply and divide.

CCSS.Math.Content.3.OA.C.7
Fluently multiply and divide within 100.

CCSS.Math.Content.4.OA.A.1
Use the four operations with whole numbers to solve problems.